So you’ve got the files you need located somewhere in your demo project, right?
To start using 3D plots, we need to follow a simple set of steps.
In the code-behind for the view (Window, App, etc.) where you’d like to display a surface plot, first ensure that the appropriate namespace is referenced with a
You’ll also have to ensure the namespace is called from the XAML file as well:
<Window x:Class="MyWindow" xmlns:SurfacePlot="clr-namespace:WPFSurfacePlot3D">
Next, go to the XAML file. You can grab a SurfacePlotView control from your toolbox and drag it into your XAML file, or simply add the following XAML:
<SurfacePlot:SurfacePlotView x:Name="mySurfacePlotView" />
Once you’ve added mySurfacePlot, now you need to set up the DataContext in the code-behind. Back in your .xaml.cs file, add the following:
mySurfacePlotModel = new SurfacePlotModel(); mySurfacePlotView.DataContext = mySurfacePlotModel;
You can, of course, rename
mySurfacePlotView to whatever you please.
After you set up your data binding by setting the DataContext, the object called mySurfacePlotModel is now your main point of control to interact with the plot.
Great - now you’re ready to start plotting functions!